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Kaip padaryti,kad item duotu hero(gidas)
3 pranešimai(ų)
• Puslapis 1 iš 1
Kaip padaryti,kad item duotu hero(gidas)
Taigi nusprendziau sukurti pamoka.
Tai pradedam einam i gameserver/config/mod.properties
Ten susirandam turetu but taip:
# Hero Custom Item Configuration.
# Item Id = 3481.
# When ActiveChar will use this item will gain Hero Status.
EnableHeroCustomItem = False
HItemID = 3481
AllowUseHeroItemOnSub = False
AllowHeroCustomItemOnEvents = False
Keiciam taip:
# Hero Custom Item Configuration.
# Item Id = 3481.
# When ActiveChar will use this item will gain Hero Status.
EnableHeroCustomItem = True
HItemID = 3481
AllowUseHeroItemOnSub = False / čia yra ar duot skilus kai pasimsi kita suba čia kaip jau norit.
AllowHeroCustomItemOnEvents = False / čia tipo ant eventu ar duot čia irgi renkates kaip norit
3481 Tai itemo id siuo atveju tai gold ji galit keist i ka norit.
Stai ir viskas dabar koki item id parasysit ir zaidejas ant jo paspaudes taps herojumi. Sekmes.
Tai pradedam einam i gameserver/config/mod.properties
Ten susirandam turetu but taip:
# Hero Custom Item Configuration.
# Item Id = 3481.
# When ActiveChar will use this item will gain Hero Status.
EnableHeroCustomItem = False
HItemID = 3481
AllowUseHeroItemOnSub = False
AllowHeroCustomItemOnEvents = False
Keiciam taip:
# Hero Custom Item Configuration.
# Item Id = 3481.
# When ActiveChar will use this item will gain Hero Status.
EnableHeroCustomItem = True
HItemID = 3481
AllowUseHeroItemOnSub = False / čia yra ar duot skilus kai pasimsi kita suba čia kaip jau norit.
AllowHeroCustomItemOnEvents = False / čia tipo ant eventu ar duot čia irgi renkates kaip norit
3481 Tai itemo id siuo atveju tai gold ji galit keist i ka norit.
Stai ir viskas dabar koki item id parasysit ir zaidejas ant jo paspaudes taps herojumi. Sekmes.
Re: Kaip padaryti,kad item duotu hero(gidas)
Nesamone čia gi configa is false ijungei i true. Wow sunku Taigi dauguma packu net neturi tos funkcijos, tad reikejo gido kur butu kaip sukurt ta item
Re: Kaip padaryti,kad item duotu hero(gidas)
Nu siektiek pritariu, kaip is False pakeisti i True
Stai issamesnis scriptas:
Stai issamesnis scriptas:
- Kodas: Pasirinkti visus
Index: /java/net/sf/l2j/Config.java
===================================================================
--- /java/net/sf/l2j/Config.java (revision 23)
+++ /java/net/sf/l2j/Config.java (revision 28)
@@ -354,4 +354,8 @@
public static boolean ANNOUNCE_GM_LOGIN;
public static boolean ENABLE_AIO_WAREHOUSE;
+ public static boolean HERO_CUSTOM_ITEM;
+ public static int HERO_ITEM_ID;
+ public static boolean NOBLE_CUSTOM_ITEM;
+ public static int NOBLE_ITEM_ID;
/** Event Settings Parameters */
@@ -1667,4 +1671,8 @@
ANNOUNCE_GM_LOGIN = Boolean.parseBoolean(l2jmods.getProperty("AnnounceGMLogin", "False"));
ENABLE_AIO_WAREHOUSE = Boolean.parseBoolean(l2jmods.getProperty("EnableAIOWh", "False"));
+ HERO_CUSTOM_ITEM = Boolean.parseBoolean(l2jmods.getProperty("HeroCustomItem", "False"));
+ HERO_ITEM_ID = Integer.parseInt(l2jmods.getProperty("HeroItemId", "3481"));
+ NOBLE_CUSTOM_ITEM = Boolean.parseBoolean(l2jmods.getProperty("NobleCustomItem", "False"));
+ NOBLE_ITEM_ID = Integer.parseInt(l2jmods.getProperty("NobleItemId", "3480"));
}
catch (Exception e)
- Kodas: Pasirinkti visus
Index: /java/net/sf/l2j/gameserver/handler/itemhandlers/HeroCustomItem.java
===================================================================
--- /java/net/sf/l2j/gameserver/handler/itemhandlers/HeroCustomItem.java (revision 28)
+++ /java/net/sf/l2j/gameserver/handler/itemhandlers/HeroCustomItem.java (revision 28)
@@ -0,0 +1,62 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+
+package net.sf.l2j.gameserver.handler.itemhandlers;
+
+import net.sf.l2j.Config;
+import net.sf.l2j.gameserver.handler.IItemHandler;
+import net.sf.l2j.gameserver.model.L2ItemInstance;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
+import net.sf.l2j.gameserver.network.serverpackets.SocialAction;
+
+public class HeroCustomItem implements IItemHandler
+{
+ public HeroCustomItem(){}
+
+ public void useItem(L2PlayableInstance playable, L2ItemInstance item)
+ {
+ if(Config.HERO_CUSTOM_ITEM)
+ {
+ if(!(playable instanceof L2PcInstance))
+ return;
+ L2PcInstance activeChar = (L2PcInstance)playable;
+ if(activeChar.isHero())
+ {
+ activeChar.sendMessage("You are already hero !");
+ }
+ else
+ {
+ activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16));
+ activeChar.setHero(true);
+ activeChar.sendMessage("Now you are granded with hero status & hero skills. Have fun !");
+ activeChar.broadcastUserInfo();
+ playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
+ }
+ }
+ }
+
+ public int[] getItemIds()
+ {
+ return ITEM_IDS;
+ }
+
+ private static final int ITEM_IDS[] = { Config.HERO_ITEM_ID };
+}
+
- Kodas: Pasirinkti visus
Index: /java/net/sf/l2j/gameserver/handler/itemhandlers/NobleCustomItem.java
===================================================================
--- /java/net/sf/l2j/gameserver/handler/itemhandlers/NobleCustomItem.java (revision 28)
+++ /java/net/sf/l2j/gameserver/handler/itemhandlers/NobleCustomItem.java (revision 28)
@@ -0,0 +1,62 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+
+package net.sf.l2j.gameserver.handler.itemhandlers;
+
+import net.sf.l2j.Config;
+import net.sf.l2j.gameserver.handler.IItemHandler;
+import net.sf.l2j.gameserver.model.L2ItemInstance;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
+import net.sf.l2j.gameserver.network.serverpackets.SocialAction;
+
+public class NobleCustomItem implements IItemHandler
+{
+ public NobleCustomItem(){}
+
+ public void useItem(L2PlayableInstance playable, L2ItemInstance item)
+ {
+ if(Config.NOBLE_CUSTOM_ITEM)
+ {
+ if(!(playable instanceof L2PcInstance))
+ return;
+ L2PcInstance activeChar = (L2PcInstance)playable;
+ if(activeChar.isNoble())
+ {
+ activeChar.sendMessage("You are already noblesse blessed.");
+ }
+ else
+ {
+ activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16));
+ activeChar.setNoble(true);
+ activeChar.sendMessage("You are now granded with noblesse status & noblesse skills. Have fun !");
+ activeChar.broadcastUserInfo();
+ playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
+ activeChar.getInventory().addItem("Tiara", 7694, 1, activeChar, null);
+ }
+ }
+ }
+
+ public int[] getItemIds()
+ {
+ return ITEM_IDS;
+ }
+
+ private static final int ITEM_IDS[] = { Config.NOBLE_ITEM_ID };
+}
- Kodas: Pasirinkti visus
Index: /java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- /java/net/sf/l2j/gameserver/GameServer.java (revision 17)
+++ /java/net/sf/l2j/gameserver/GameServer.java (revision 28)
@@ -136,6 +136,8 @@
import net.sf.l2j.gameserver.handler.itemhandlers.FishShots;
import net.sf.l2j.gameserver.handler.itemhandlers.Harvester;
+import net.sf.l2j.gameserver.handler.itemhandlers.HeroCustomItem;
import net.sf.l2j.gameserver.handler.itemhandlers.MercTicket;
import net.sf.l2j.gameserver.handler.itemhandlers.MysteryPotion;
+import net.sf.l2j.gameserver.handler.itemhandlers.NobleCustomItem;
import net.sf.l2j.gameserver.handler.itemhandlers.PaganKeys;
import net.sf.l2j.gameserver.handler.itemhandlers.Potions;
@@ -471,4 +473,6 @@
_itemHandler.registerItemHandler(new SummonItems());
_itemHandler.registerItemHandler(new BeastSpice());
+ _itemHandler.registerItemHandler(new HeroCustomItem());
+ _itemHandler.registerItemHandler(new NobleCustomItem());
_log.config("ItemHandler: Loaded " + _itemHandler.size() + " handlers.");
- Kodas: Pasirinkti visus
Index: java/config/l2jmods.properties
===================================================================
--- java/config/l2jmods.properties (revision 12)
+++ java/config/l2jmods.properties (revision 28)
@@ -297,2 +297,20 @@
MinLevelToAnnounce = 1
MaxLevelToAnnounce = 80
+
+# ========================== #
+# Item Handlers #
+# ========================== #
+# Hero Custom Item
+# This item will make the char hero untill he restart
+HeroCustomItem = False
+
+# Id of the item
+HeroItemId = 3481
+
+# Noble Custom Item
+# This item will grand the char with noble status
+NobleCustomItem = False
+
+# Id of the item
+NobleItemId = 3480
+
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